Saturday 1 July 2017

Star Trek - The Final Reflection

"There is always," Manager Akten said, "the Komerex zha."
"I do not acknowledge the existence of the Perpetual Game," Margon said without turning.  "Society is society, war is war.  If they are games at all, surely they are not all the same game.  I deny it."
"That is a favoured tactic," Akten said.
"Green Lancer to Level Nine."

If I wasn't systematically working through all these Star Trek novels and gave myself an option of whether to give myself a pass on ones I didn't like the sound of (based on the blurbs), The Final Reflection (#16 Pocket, # Titan) (1984) by John M Ford would have been one of them.  If I had indeed done this and not just forced myself to read something that sounded ultimately uninteresting to me I would have seriously missed out on a top notch Star Trek novel from the Pocket Books series.

Spock and Krenn play a game of
chess while Sarek looks on?
(Sarek isn't there in the book)
Saying that, I wouldn't say that it has converted me to novels with this kind of focus, it is still not really to my taste, however saying that I can't deny that it is well written, well plotted, well paced.  Characterisation is very strong, the narrative is consistent and well framed.  The suggestions about Klingon society believable and well thought out (unlike the later novel Pawns and Symbols).  It's almost a shame that this is a Star Trek novel because I think it could almost be better not constrained by Star Trek.  Much of the novel is I suppose speculative in a way and set well outside most fans knowledge of Star Trek bar the framing narrative it could be its own standalone story.  I expect that the framing narrative was bolted on in order for it to be published by Pocket Books as a TOS novel since although the narrative works it isn't the strongest.  Although I generally like framing narratives and the like (this is pretty much the earliest example of it in a TOS novel) I do feel it is the worst aspect of The Final Reflection.

The late John M Ford seems to have been an interesting character to say the least (he died in 2006).  The Final Reflection was his fourth published novel and was released hot on the heels of his 1984 World Fantasy Award winning novel The Dragon Waiting.  Ford would go onto write another Star Trek novel 'How Much For Just The Planet' and also write a Klingon orientated RP scenario for the FASA RPG series.  Ford was known for his aversion for doing things that had been done before, which would explain his framing narrative (not seen until now in the Pocket Book series) and his introduction of 'Klingonaase'.


The framing narrative is an effective if perhaps a little ham fisted way of getting rid of the TOS cast for the duration of the actual 'story' that Ford wants to tell.  In essence, you start The Final Reflection, the Pocket Books version you are holding in your hands, read the prologue, and then start the book that Kirk is reading in his cabin; title page, contents, prologue and all.  I think it was a nice touch to have the contents page there and the 'note from the author', as well as quotes from the characters who reportedly took part in the events of the novel within the novel.

As a consequence of the novel within a novel format, we end up with three dates to take into account.  The Final Reflection of our world was released in May 1984, the events of the framing narrative take place in the 2270s (I'd say between TMP and TWOK), and the events of the novel within the novel take place over about 15-20 years... ish... in the 2230s.  It's interesting to note that TSFS came out in June 1984.

The acknowledgement by Ford at the front of the book asserts that Ford had been developing this story for about 15 years... and it shows in two ways.  Firstly, it is an excellently constructed story which frankly, only comes about from serious time and work.  Secondly it is also regularly confusing as some characters / sections seem to have been added in to account for the change in looks between the TOS Klingons and the Klingons from TMP onwards.  As far as I understood while reading the main character is of the 'new' style Klingons (pointy teeth and forehead ridges), although sometimes it seems he isn't (especially as he seems to be a 'fusion' - hybrid to you and me).  There is a notable character who seems to be a 'TOS era' Klingon who is definitely a 'fusion'.  However, I could be misunderstanding, it would however possibly fit in with various fan theories at the time (one being that the Klingons seen in TOS were a group used for diplomatic purposes etc.).  Of course we now have an explanation for the change in appearance thanks to Enterprise, but at this time there was no such explanation.



The bulk of the novel follows the life of Krenn and his fortunes, starting as a talented youngster and ending as an established commander and one could say, diplomat.  There are through necessity frequent time jumps, some of which can be a little confusing.  Krenn is generally a likable character for a Klingon, I mean, he's still a murderous bastard but he is intelligent and charming in his own way.  The friendships he builds up and his relationships especially with Dr Talgore are endearing.  Although I think the sweetest moment of the whole novel is that he ends up romancing his childhood sweetheart... well as sweetheartish as Klingons get anyway.

Of course, this low key but super cute (do I need to add for a Klingon again?) beats the Kang relationship in Pawns and Symbols hands down.  It's quite obvious that The Final Reflection heavily influenced Pawns and Symbols, as there are quite a few cultural parallels between the Klingons and the narrative is similar in that the 'main cast' are excluded from much of the action.

There are a good few scenes/characters that stick out to me.

- The death of Krenn's adoptive father and his household.
- Sarek & Amanda - then the chess game between Krenn and Spock
- Scene with McCoy's grandfather.

Honestly, the assassination of the 'Thought Admiral', his consort (who happens to be an Orion), and his servants is possibly the most gut wrenching event.  Testament to Ford's writing ability, I actually felt appalled and saddened by the deaths of these characters he barely told me about.  The death of the 'winged' alien was particularly nasty.  Krenn thought so too, although all he was doing was watching a video of the assassinations taking place.  I thought it particularly moving that he realises 'love' between his father and the Orion consort, although he doesn't understand it until much later.

The chess game depicted on the cover is a very minor cameo of a young Spock, and Sarek never sees it, Amanda does.  Some nice observations here.

McCoy's 'cameo' is by reference.  Some people have derided the choice of actually referencing him instead of making it more ambiguous, but I actually like the way it's done and I don't actually think it detracts at all.  I had to laugh though since Kirk was no where near born at this point, but I think McCoy has been aged a little?  I could be wrong.  I think Spock is just a child (much younger than the picture, so I think it makes sense... I haven't done the maths).

Life as a Game - Klingons and the Perpetual Game.

At the forefront of The Final Reflection is the idea that everything that occurs is part of a universal and never ending game.  Some people subscribe to it, some people reject it, some are players and others are pawns.  Ford suggests that Klingon society revolves around this belief and that Klingons see their actions, their lives and interactions with others as a game - this to a certain level accounts for the Klingon distrust of each other, and their devious nature.

Excluding the framing narrative and the book 'bumf', the opening of Krenn's story is a game in which he is a pawn - a lancer - in a bloody deadly game where the 'players' move pieces (children in this case) around a board.  When they meet an opponent they have to fight until one is incapacitated defending a 'goal'.  The one who reaches the top wins the match.  Characters are introduced and just as quickly exit the story; their games are elsewhere for the time being.  Eventually some characters will come back as pawns or players in their own right.  Ford does very well in creating the illusion that the universe is bigger than just Krenn, characters weave in an out of the narrative playing their own games, Krenn is just one player amongst billions.  Krenn doesn't know all the characters (nor does the 'novelist' persona) but there is just enough information about them to make you want to know more, which, for the most part you are never given.

Krenn (or perhaps more accurately the novelist) plays games in a broad sense with the reader.  One of the lessons Krenn learns young is not to say anything you do not wish to be heard, basically 'keep your own council', because of the constant surveillance of the Empire.  The reader is also kept in the dark at several points, which sometimes makes Krenn's actions inscrutable.  At times the reader does not realise that Krenn knows something, which can make him hard to follow.  This actually fits into the framing narrative, because the novelist also doesn't know everything, he's recreating events that sometimes, not even he understands.  Not even the author understands the rules of the game.

Different games are mentioned and/or explained.  They are predominantly board games which resemble to a differing extent, chess.  A few are referred to throughout the novel as events unfold and they are reflected in the moves and goals of the games themselves.  Like the first game we see, the game of life is lethal and Krenn relearns this lesson early as he witnesses the fall of his adoptive father, his father's consort, and his household, because his father is outmanoeuvred in his play.  It takes some time for Krenn to realise the extent of his father's love for Rogaine (his Orion consort), even when watching his father reaching toward her as he died.  Krenn realises his own feelings later, and no doubt acts with his father's actions in mind.



Krenn's final 'play', which prevents galaxy wide war isn't just an altruistic action.  Although it prevents war between the Federation and the Klingon Empire which is obviously a good thing from our perspective, it also prevents the Federation from fully allying through fear and pooling all their resources against the Klingons.  Krenn's stance?  It is left up to the reader, but from my perspective Dr. Talgore was successful in his influence of Krenn and although his actions benefited the empire in the long run, I think Krenn, with his exposure to the other races and his strategic mind had decided peace would be a better option if not joining with the Federation.

For his part, Krenn influences those around him by changing the way he is perceived in order to get the upper hand in an exchange of words and wits.  He has many masks, which are assets to him in his game.

So, what is the final reflection? Humans and Klingons reflect each other, or at least the Klingons reflect an aspect of humanity which is pretty much how they were developed (although sparingly) and then developed through the future series and films.  In The Final Reflection, we see instances of humans playing the same games as the Klingons, corrupt games of power, misdirection, and devious strategies - even inciting a war is not too great a price to pay in these games.  However, the reflection is like looking into an infinity mirror.  Even whilst we point out the flaws of the Klingons, Ford points to their humanity, to Krenn, and his trusted friends - the 'other' isn't so different after all.

Essentially Ford is drawing attention to the way we perceive and treat our enemies.  Klingons, Conservatives, Socialists, Liberals, Muslims, Jews, Christians, pro-life, pro-choice,  people gain from demonising the other, they benefit from dehumanising and preventing conversation.  Even in the final section, the closing of the framing narrative Kirk reports that Star Fleet are announcing that The Final Reflection is all fiction, even though its effect appears to be positive.  The Final Reflection, a novel within a novel tries elicit understanding beyond the Organian Peace Treaty, which does not facilitate understanding at all (it's essentially mutually assured destruction - a cold war). 

The Final Reflection contains some of the best that Star Trek has to offer.  Star Trek is always at its best when being used as a vehicle for asking (and answering) the big questions of our time.  Ford shows us a story told without the main cast can be done and done well, however I still think some of the charm is lost without their presence.  Even though the development of the series took the Klingons in a different direction to Ford's vision, this is still a great read and well worth your time.  Call it an AU or put The Final Reflection as a work of liberal Federation propaganda, either way I seriously recommend it.

5/5 - Let the games begin!

"Be a storyteller, an embellisher, a liar; they'll call you that and worse anyway.  It hardly matters.  The Tao which can be perceived is not the true Tao." 
- Dr. Emmanuel Tagore, to the author.

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